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PROYECT
EDØN
Full dynamic 3D character with PS4 controller, 3 Jumps, mobile platforms, Attacks and enemy interaction.
Particles and effects by Sarah Saleh and Desirée Navarrete. Environment and lighting by Juan Antonio Muñoz, Juan Carlos Carrasco, Set Dressing by Miguel A. Bueno.
Main role in this Individual Project: Programmer, 3D Modeler, 3D Animator
Unity Character Controller with ramp detector, full animator,
2 dash attacks, 1 combo ability
(Double Jump + Attack,Fall), Plataform Fall, Coins pickup.
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Also a Navmeshagent AI enemies, health and regeneration system, full enemy animator.
Automatic camera movement system by Zone (OnTriggerEnter area with tag) totally funcional.
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VICTORIAN LEGACY
Project carried with Héctor Ávila. It is a steampunk survival/horde mode with shooter and enemy spawn mechanics in orthographic view (using unity navmesh)
Main role in this Group Project: Programmer & Modeler
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MASK OF DUSK
Project carried with Alexandru Ionel in 2 weeks.
It is a demo of a 2D Scroll lateral Game emphasizing the boss scenes.
Main role in this Group Project: Programmer & Animator
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2D Pixelart side scrolling game (Student programming Project)
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Art form the Asset Store (by Asimuz)
Main role in this Individual Project: Programmer
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Pixel Art in Unity
Two week Pixel Art Project carried out with Sarah Saleh and Alexandru Ionel (Sett Dressing + Character Movement)
Main role in this Group Project: Programmer
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Final degree project in Unity 3D, Its spacecraft race with particle effects, style Spacerace, game made in 2 weeks.
Main role in this Individual Project: Programmer & 3D Modeler
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Obstacle generation by Perlin Noise with 3 levels of difficulty and mini-game of searches against the AI (Linear, Binary and Ternary)
Main role in this Individual Project: Programmer & 3D Modeler
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SPACE VERSUS
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Project carried out with Héctor Ávila, Samuel Andreu and Samuel Torres.
SpaceshipsAndroid Mobile gameof 2 simultaneous players
1 vs 1, with tactile touch controls of movement.
Main role in this Group Project: Programmer
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SCREEN
ATTACK
2020 Game Jam Project made in 48 hours by 5 team members with computer Cybersecurity thematic
Main role in this Group Project: Programmer
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CyberPunk / Mecha survival/horde mode with laser shooter and enemy spawn mechanics with Virtual Reality technology
Project carried out with Héctor Ávila, Samuel Andreu, Samuel Torres, Rafael Reig Medina and Lydia Marin Picazo.
Main role in this Group Project: Programmer
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FPS Unity 3D
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First Person Shooter 3D Game made following "Let's Try: Shooting with Raycasts" of Unity Learn Tutorials. (with external assets)
Main role in this Individual Project: Programmer
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FPS Unreal4 Practice
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Blue-Print Coding practice in Unreal Engine 4
(Made with external Assets & Models)
Main role in this Individual Project: Programmer
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Royal game of Ur Project
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Inerative board game for 2 players on the same screen.
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Main role in this Group Project: Programmer
Ovnis vs Granjeros 🛸
UFO Balance Serious Game created by students from Florida Universitaria at LabLeni (UPV)
Main role in this Group Project: Programmer